Guy W. Lecky-Thompson : Books


Game Programming Gems
Contributing
Author

Guy wrote two articles for this seminal work on game programming, which started him on the road to his first book.

Writing these articles was a direct consequence of being published on GamaSutra.com.

The Infinite
Game Universe
Mathematical Techniques

This book describes how to generate pseudorandom numbers for use in on the fly media creation.

The application of these sequences range from the generation of level data through to compression techniques.

The Infinite
Game Universe Vol. 2
Level Design, Terrain & Sound

The sequel to Mathematical Techniques, this book concentrates on algorithms for generating specific aspects of the game universe.

The emphasis is on practical illustrations rather than pure theory.